Meet your Generals

OPERATION END WAR III
General John Peterson ("JP") of The Albanian Invasion Movement (AIM)

Loyal to Team -
1st MAGOS
general commader of paintball game

BIO:
John Peterson ("JP") is one of the leaders of 1st MAGOS, a MILSIM paintball team that consists of U.S Army and U.S. Marine operatives based out of Northern California. Peterson has participated in numerous paintball and Airsoft missions as well as participated in real world combat missions and training exercises that include Operation Desert Storm, Operation Desert Shield, Operation Team Spirit and CAX (Combined Arms Exercise) while serving active duty in the Marine Corps. He is the recipient of the National Defense medal, Good Conduct medal, Overseas deployment medal, a Meritorious Mast and Letter of Appreciation from the Commanding Officer of Marine Aviation Group 31. He is classroom trained and certified in terrorist counter measures, last riffle qualified as a Sharpshooter in the United States Marines, gas chamber qualified, open water scuba diving certified and vocationally skilled in Naval Aviation Electronics. Peterson has served his military and civilian duties domestically and abroad (40 countries) with his longest military sea service being in Japan and the Philippines for a period of one year. During his Airsoft and Paintball play, Peterson uses tactical military equipment that includes sophisticated comm, a BT TM-15, RAP4 T68, Tipmann US Army Alpha Black, RAM P99 Pistol, T68 Box Mag, etc. and commands the role of a Heavy Gunner, Sabre Rifleman and Squad Leader. Outside of Peterson's military background is Peterson's current professional background. He is the Vice President of Enterprise Technology at Barracuda Networks an Information Security company where he leads a global organization of Systems Engineers around the world as well as being the inventor of new technologies for the company. Throughout Peterson's career, he has been sought to consult with large enterprise corporations around the world, as well as the US Department of Defense and was instrumental in helping design the DoD's largest Firewall infrastructure for the Defense Information Systems Agency and NMCI (Navy & Marine Corps Intranet).


OPERATION END WAR III
General Robert Barnett of The Greek Ultra-Nationalists (GUN)
Loyal to Team – AC Tactical
paintball general from the RAP4

BIO:
Veteran United States Navy.  General Building and General Engineering Contractor.  Southern California native.  Currently, reside in Temecula with wife, Nancy and "world's best dog" Wilson.  We enjoy traveling in our motor home and exploring small towns on our scooters. 

Avid shooter; whether skeet, target, airsoft, or paintball.  Appreciate team competition and a strong proponent of ethical sportsmanship.  Enjoy playing woodsball at my family's private paintball field in northern San Diego County.   Frequent bruises taught the value of good camouflage, situational awareness, and flexibility in tactics. 

Magazine-fed paintball is great fun.  The use of limited paint and the reduced possibility of being hit by random spray dictates a game of strategy, awareness, and teamwork. Thrilled to be a member of AC Tactical at Operation End War.

 

greece paintball game

Operation: End War 3 - Story and Missions

Greece 2016

The birthplace of democracy has become the center stage for a new conflict. Albania and Greece are in a land dispute. Albania (a border nation to Greece, and believe part of Greece belong to them) plans an aggressive seizure before the scheduled operation. Enraged over their diminutive share of proposed land seizures under current EU and NATO negotiations, Albanian forces are prepared to march across the border in a series of strategic attacks, securing land they believe they are theirs.

Operation: End War 3 takes place in the rural Greek town of Orino, approximately two miles from the Albanian border. Surrounded on three sides by Albanian land, Orino is situated on a political peninsula...and promises to be the first place weapons will be fired in the Greek multinational crisis.

The Greek Ultra-Nationalists (GUN) have infiltrated Orino, and are prepared to fend off what they believe are foreign invaders. Supplied by a captured base, their unit of mercenaries and freedom-fighters will fight to maintain a sovereign Greek state - safe from the Albanians, safe from NATO, and safe from their own appeasing government. They seek to end this first advance as quickly and violently as possible to send a message to the EU nations currently squabbling that Greece will remain under Greek sovereignty.

Forces of the Albanian Invasion Movement (AIM), acting without NATO support, are prepared to defy international law and take Orino in the name of Albania. Acting in haste, they must secure what land they can as soon as possible before NATO can react and stop their advance. Initial strike teams have been fast-roped into Orino via helicopter to begin securing the main highway for troop and supply transports into the area. They were met immediately with resistance.

And so it begins: the battle for Greece, a conflict that threatens to spill across the region and plunge the world into another global conflict.

Registration: Choose your side - and - join the fight

3 Sample missions (approximately 20 missions are prepared)

Operation: Blow the Bridge!
Situation: Albanian Invasion Movement (AIM) forces seek to seize all infrastructure to transport troops and supplies by land. Greek Ultra-Nationalists (GUN) must slow their advance and create choke points for a guerrilla resistance.
Missions: GUN: Must secure the centrally located bridge and wrap each support post with the explosives. AIM: Secure the centrally located bridge before GUN forces can destroy it. Hold for (TIME) until opposing forces choose another target.

Operation: Ambush the Transport!
Situation: AIM forces have begun to supply the initial push with ammunition and explosives. GUN forces must stop the flow of supplies in order to dominate the area.
Missions: GUN: Ambush and capture or destroy all supplies being transported.
AIM: Transport as many supplies from location A to B as possible. A successful transport will count as a # of points. Do not let the supplies fall into enemy hands!

Operation: Recon the Area!
Situation:
AIM forces need more intel on the location of GUN forces.
Missions: GUN: Do not allow the enemy to compile data on your position! Intercept enemy recon units and destroy them before they are able to upload their recon photos to their command. Continue to fend off these teams for (TIME) until opposing forces choose another target. AIM: Using handheld military recon devices (smart phones), take photos of all three marked targets (red X's spray painted on walls) in the enemy compound and upload (text) them to the command unit (ref). AIM must get all three photos for mission success.
 

East Coast Operation Endwar Flyers - share - print - pass it on!!!

Full size:
http://forum.rap4.com/paintball-gallery/albums/userpics/16587/east_coast_endwar_flyers.jpg

 

http://forum.rap4.com/paintball-gallery/albums/userpics/16587/east_coast_endwar_flyers.jpg

 

West Coast Operation Endwar Flyers - share - print - pass it on!!!

Full size:
http://forum.rap4.com/paintball-gallery/albums/userpics/16587/west_coast_endwar_flyers.jpg

http://forum.rap4.com/paintball-gallery/albums/userpics/16587/west_coast_endwar_flyers.jpg

 

Operation End War was the first magazine fed only paintball game in the world. The game format will be - as real as it gets. Players will be limited to the amount of ammo they can carry, magazine fed markers can hold no more than 30 per magazine.

- All .68 magazine markers are allowed (velocity under 270fps)
- All .43 magazine markers are allowed (velocity under 300fps)